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Name: piglit | Distribution: openSUSE Tumbleweed |
Version: 1~20241111 | Vendor: openSUSE |
Release: 1.1 | Build date: Tue Nov 12 10:41:51 2024 |
Group: System/Benchmark | Build host: reproducible |
Size: 2075018479 | Source RPM: piglit-1~20241111-1.1.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://cgit.freedesktop.org/piglit | |
Summary: OpenGL driver testing framework |
Piglit is a collection of automated tests for OpenGL and OpenCL implementations. The goal of Piglit is to help improve the quality of open source OpenGL drivers by providing developers with means to perform regression tests. It contains the Glean tests, some tests adapted from Mesa, as well as some specific regression tests for certain bugs. HTML summaries can be generated, including the ability to compare different test runs.
MIT
* Tue Nov 12 2024 Martin Pluskal <mpluskal@suse.com> - Update to version 1~20241111: * ARB_clear_texture: fix GL_CLEAR_TEXTURE query check for unsupported formats * glsl-1.30: move tests requiring uint from glsl-1.20 * cl: print the failing value in r600 test * framework: call destroy directly instead of using atexit * glsl-1.20: loop unroll tests for uint induction var * framework: move atexit call closer to init * arb_bindless_texture: better test UBOs used as function parms * arb_compute_shader: add a compiler test for function inlining * cl: Don't use device_infos if num_device_infos == 0 * cl: extend cl_device_info with OpenCL 3.0 parameters * cl: cl_mem_flags has CL_MEM_KERNEL_READ_AND_WRITE since 2.0 * cl: Fix missing OpenCL 3.0 definition * ext_direct_state_access: Fix deprecated-non-prototype warning * tests/egl_ext_surface_compression: skip if Wayland display connection fails * perf: add a new test that measures shader IO throughput in GB/s * perf: remove the glsl-compile-time test * perf: remove the vertexrate test * cl: fix piglit-util-cl missing clReleaseEvent() * cl: fix piglit-util-cl memory leaks * cl: install include_test.h * tests/egl_ext_surface_compression: fix incorect executable name * fix arb_query_buffer_object-coherency to warn on invalid GS results instead of fail * tests: add tests for fixed-rate compression extensions * registry: update gl.xml * cl: Initialize device_config * cl: Correct CL_DEVICE_DOUBLE_FP_CONFIG check for OpenCL > 1.2 * cl: Add imperfect CL_DEVICE_OPENCL_C_VERSION check * cl: Compile with OpenCL 3.0 support * arb_gpu_shader5: Test bitfieldInsert with a base that is masked * Mon Aug 26 2024 Martin Pluskal <mpluskal@suse.com> - Update to version 1~20240826: * enqueue-fill-buffer: fill whole buffer with zeroes * enqueue-fill-buffer: improve array formatting * s3tc: require float-texture support * piglit-util: Add a sanity check for subtests * glsl: update recently added implicit matching test * glsl: test function overload resolution * glsl: check for implicit conversion error in glsl 1.10 * Reapply "arb_bindless_texture: add another function param bindless test" * write-after-clear: Add testcases with the zero values * Python: Drop Python 3.7 support * Python: Test both 1.x and 2.x of NumPy * generators: Support NumPy 2.x * Python: Support Python 3.12 for tox * tests/replayer: Use correct Path.exists() check * Python: Lock numpy to 1.x * fbo-blending-formats: skip unsupported formats * traces: Lock pixelmatch version to pre-ES6 * arb_bindless_texture: test image/sampler constructors * Revert "arb_bindless_texture: add another function param bindless test" * arb_gpu_shader5: add linker version of function overloads test * arb_bindless_texture: add another function param bindless test * glsl: test function linking with implicit param conversions * Tue Jul 30 2024 mpluskal@suse.com - Update to version 1~20240729: * arb_bindless_texture: add basic function param bindless tests * generated_tests: fix numpy overflow warnings that are errors in numpy 2.0 * generated_tests: print mako exceptions * arb_texture_buffer_object: don't leak src strings * gl-1.0: Add a test for glPushAttrib/glPopAttrib * ext_texture_format_bgra8888: test GL_BGRA8_EXT as well * perf: port glsl-compile-time perf-test from mesa demos * perf: port vertexrate perf-test from mesa demos * perf: port vbo perf-test from mesa demos * perf: port teximage perf-test from mesa demos * Tue Jul 30 2024 Martin Pluskal <mpluskal@suse.com> - Update to version 1~20240729: * arb_bindless_texture: add basic function param bindless tests * generated_tests: fix numpy overflow warnings that are errors in numpy 2.0 * generated_tests: print mako exceptions * arb_texture_buffer_object: don't leak src strings * gl-1.0: Add a test for glPushAttrib/glPopAttrib * ext_texture_format_bgra8888: test GL_BGRA8_EXT as well * perf: port glsl-compile-time perf-test from mesa demos * perf: port vertexrate perf-test from mesa demos * perf: port vbo perf-test from mesa demos * perf: port teximage perf-test from mesa demos * Thu Jun 06 2024 Martin Pluskal <mpluskal@suse.com> - Update to version 1~20240530: * glsl-bug-110796: detect missing ES 3.2 support using EGL_BAD_MATCH * glsl-bug-110796: distinguish which context creation failed * Sync .mailmap from Mesa * glsl-bug-110796: check for GL ES 3.2 support * egl-terminate-then-unbind-context: simplify * egl_khr_create_context: improve skip reporting * arb_blend_func_extended: simplify MAX_DUAL_SOURCE_DRAW_BUFFERS detection * arb_blend_func_extended: gles: follow the specification requirements * arb_texture_multisample: require geometry shaders * egl: missing EGLconfig isn't stderr material * ext_external_objects: avoid stderr when we skip the test * util: remove handwritten defines and drop FIXME * texsubimage: fix low bpp formats by expecting less than 8 bits of precision * Use GBM_LDFLAGS to get all options * fix vk_vert_buf_reuse cleanup * arb_texture_view: test for NaN in more cases * ext_direct_state_access: Fix deprecated-non-prototype warnings * arb_fragment_layer_viewport: don't test out-of-range gl_Layer values * glsl-1.30: Test uint to float conversion of sign extended value * arb_draw_buffers_blend: Fix deprecated-non-prototype warnings * arb_sample_shading: do not actually run mask_in_one if it's not supported * clear-stencil: new test to check for problems clearing stencils * read_depth_offset: new test to check depth offset calculation * replayer: create bin/ everytime * Reduce precision in depth clear precision check * Add float from half function * tests/gbm: Add gbm_device_get_fd() test * wayland: Add Wayland dmabuf driver-name test * conversion-explicit: use a different value for normalized +/- min * cmake: if we specify PIGLIT_BUILD_GL_TESTS OPENGL_FOUND is always true * README: recommend Ninja by default and switch to cmake --build * cmake: build is compatible up to 3.28 * cmake: add workaround for CMP0148 * README: ccmake is not that common, regular cmake is enough to build * README: update requirements * cmake: WGL doesn't need Waffle, pass the definition without it * cmake: remove this 12 years old workaround taking too many lines * cmake: implement switch for the EGL tests and simplify test conditions * cmake: make PIGLIT_BUILD_DMA_BUF_TESTS aligned with GBM dependency * cmake: depend on WGL_TESTS being enabled to build WGL * cmake: implement GBM and Wayland controls * cmake: fix unusually formated statement * cmake: implement X11 option (required for GLX) * cmake: move GLX and WGL option to the beggining of the file * cmake: move first batch of option() at the beggining of the file * cmake: rename default values with prefix DEFAULT_ * cmake: move defaults into the per-platform section * cmake: predefine defaults depending on the system * cmake: drop unused CMP0042 policy * cmake: respect indentation * texturing: add a test for GPU/CPU sync when creating textures * util: fix multisample_texture_fs_template * tests: add a test for GL_APPLE_sync * ci: codespell ignore list is lowercase * more spelling fixes accross the whole codebase * ci: bump distribution tag * arb_multisample: Fix bitwise-instead-of-logical warning * ext_texture_storage: Fix memory leak on error path * arb_internalformat_query2: fix internalformat selection for max_layers subtest * arb_clear_texture: only test float depth textures when supported * properly check for libgen.h * arb_copy_image-formats: avoid undefined behavior * intel/ppgtt: Use getpagesize fallback with MinGW * Thu Mar 14 2024 Martin Pluskal <mpluskal@suse.com> - Update to version 1~20240309: * README: add Vulkan into the generic description * fix arb_query_buffer_object-qbo to warn on invalid GS results instead of fail * Thu Mar 07 2024 Martin Pluskal <mpluskal@suse.com> - Update to version 1~20240305: * tests: Fix cl test program@execute@builtin@builtin-float-degrees-1.0.generated issue about tolerance. * replayer: add ANGLE backend * ext_texture_format_bgra8888: test glRenderbufferStorage * glsl-1.50: test the copy of an entire ifc block * amd_gpu_shader_half_float: varying error check * arb_texture_query_lod: fix LOD queries in divergent control flow * ext_external_objects: remove gl_cleanup done with atexit * Mon Feb 05 2024 Martin Pluskal <mpluskal@suse.com> - Update to version 1~20240202: * glsl: test globals are handled correctly across stage * Add GL_EXT_texture_storage tests * tests/llvmpipe: Fix CMake mis-matching arguments warning. * ci: teach codespell to accept my name * tests/llvmpipe: don't require git repository, allow running from tarball * tests/llvmpipe: drop unused GIT_HEAD_HASH_SHORT * test/util: call destroy before reporting the result * modifiers: Remove sampler-view tests * modifiers: Add QCOM_TILED3 * ext_transform_feedback: document missing mode in usage * arb_copy_image-formats: avoid undefined behavior * arb_texture_barrier: allow testing the extension under GL3.0 * arb_shader_atomic_counters-semantics: use correct output-type * egl_khr_create_context: add test for EXT_create_context_robustness and EXT_query_reset_notification_strategy * Thu Jan 04 2024 Martin Pluskal <mpluskal@suse.com> - Update to version 1~20231228: * ext_render_snorm-render: Fix deprecated-non-prototype warning * version-mixing: Fix deprecated-non-prototype warning * draw-prim-rate: test more varying counts * glsl-1.10/built-in-uniform-state: don't test Infs due to undefined behavior * arb_vertex_program/property-bindings: don't test Infs due to undefined behavior * glsl-1.40: add a UBO test that I don't remember why I needed it * glsl-1.10: test a smooth color input with glShadeModel(GL_FLAT) * arb_fragment_layer_viewport: don't test out-of-range gl_Layer values * ext_render_snorm-render: lower test ctx version requirement * Implement piglit_subprocess for Windows * modifiers: Make a single list of the known modifiers. * modifiers: Allow specifying format and modifier * modifiers: Improve the presentation of results * modifiers: Add clear reimport subtest * modifiers: Add stress subtest * modifiers: Indent an inner loop * modifiers: Try to autogenerate dmabufs * framework: Add piglit_drm_create_dma_buf_modifiers * framework: Add an n_planes field * ext_image_dma_buf_import: Add a test for modifiers * ext_image_dma_buf_import: Support non-external textures * ext_image_dma_buf_import: Require GL_EXT_EGL_image_storage * Import the drm_fourcc/drm.h header and use them. * arb_tessellation_shader: Add new test tesslevels-indirect * ext_image_dma_buf_import: add a multithread refcount test * ext_image_dma_buf_import-export-tex: Print normal info to stdout, not stderr. * arb_separate_shader_objects/atomic-counter: Add missing GLSL requirement. * GL_ARB_arrays_of_arrays: Fix a missing extension requirement. * arb_shader_texture_lod: Fix incorrect require directive for the ext. * Use piglit_require_minimum_getinteger(GL_MAX_DRAW_BUFFERS) more. * fbo-mrt-alphatest: Actually require MRTs to be available. * piglit: Make a general helper for required glGetIntegerv values. * arb_copy_image: test copying of different mipmap levels of a texture * arb_copy_image: test copying of different mipmap levels of a texture * rendermode-feedback: fix stack-use-after-scope * readme: Update vkrunner link * add a test to verify that null attachments don't clamp fb size * shader_runner: allow -1 to indicate a null fb attachment * delete invalid gl_Layer/gl_Viewport tests * shader_runner: support setting GL_CLIP_DISTANCE enums * ext_render_snorm-render: test some negative values also * arb_blend_func_extended: Don't print expected compile fails to stderr. * shaders@glsl-max-varyings: reduce size of pixels * ci: test with Python 3.11 * cmake: Add Python 3.12 to supported versions * ext_external_objects: simplification for check_bound_fbo_status * ext_external_objects: cleanup, remove some global parameters * amd_gpu_shader_half_float: fix modf tests * EGL_EXT_image_dma_buf_import: add VYUY format support * EGL_EXT_image_dma_buf_import: add YVYU format support * EGL_EXT_image_dma_buf_import: add NV21 format support * ext_transform_feedback/api-errors: stop xfb before shutdown * nv_copy_image-simple: Use red instead of green * cmake: workaround BASH_COMPLETION_COMPLETIONSDIR pointing into wrong path * bash-completion: Remove #! from non-executable file * docs: Fix README link * arb_bindless_texture: add additional uniform struct test * glsl-1.10: add tests for clamp(abs(x)) and clamp(-x) * glsl-1.10: extend glsl-vs-copy-propagation-1 test * util: Pass explicit "-" for spirv-as input filename * Mon Jun 19 2023 Martin Pluskal <mpluskal@suse.com> - Update to version 1~20230615: * cl: fix error in cl-api-create-program-with-binary * arb_gpu_shader5: Test a very specific case of bitfieldInsert - Update _constraints to 10G disk space * Wed Jun 14 2023 Martin Pluskal <mpluskal@suse.com> - Update to version 1~20230613: * fface-invariant: Make the expected link failure go to stdout. * arb_arrays_of_arrays/max-binding: Don't log all the expected fails to stderr. * arb_texture_buffer_object: Don't compile the CS if GLSL version too low. * arb_blend_func_extended/output-location: Quiet expected link failure. * arb_cull_distance/exceed-limits: Don't log to stderr on expected result. * piglit: Don't warn about defaulting to GL under EGL if it's explicitly set. * gl-3.0-bound-resource-limits: Don't print to stderr on normal operation. * fface-invariant: Don't log to stderr when we compile fail as expected. * intel_performance_query: request 3.0 context * general/depth-clear-with-copy: New test. * Tue Oct 18 2022 pgajdos@suse.com - python-six is not required https://trello.com/c/MO53MocR/143-remove-python3-six * Wed Jul 07 2021 Jozef Pupava <jpupava@suse.com> - Update suse_qa-skip-tests.txt with tests crashing on 15 SP3 * arb_arrays_of_arrays/execution/sampler/vs-struct-nonconst-non-opaque-members * Thu May 27 2021 Martin Pluskal <mpluskal@suse.com> - Update to version 1~20210326.6a4be9e99: * .gitlab-ci.yml: Change pages build to trigger main branch * glsl-1.30: test right-shift of a left-shift * arb_gpu_shader_int64: test masking after addition * arb_gpu_shader_int64: test shift-left of shift-right with same count * gl-3.0: add additional case for clearbufferfi correctness * ext_external_objects: Another semaphores test * ext_external_objects: New semaphores test * ext_external_objects: Vulkan framework additions * gbm: Add test for multi-planar GBM BOs * ext_external_objects: Removed unused varyings from image test * gitlab-ci: Build with MinGW cross-compilers. * cmake: Package Waffle DLL when provided. * appveyor: Remove integration. * editorconfig: Add more file extensions. * arb_shader_texture_image_samples/builtin-image: use skip as default result * draw-prim-rate: add a test for indexed triangle strips * glx-multithread-buffer-refcount-bug: new test for a recent bug * cmake: Install MinGW CRT DLLs instead of statically linking them. * cmake: Use 7-Zip packaging and strip debugging symbols. * tests: ignore unsupported texture type + num samples * tests: fix test binary name in opengl.py * tests/glx: remove unnecessary calls to XMapWindow * test/amd_perf_monitor: don't use exit(0) * spec/glsl-1.20: Use min and max with NaN * ext_external_objects: All supported image usage flags are set * ext_external_objects: Replaced TexImage2D with TexSubImage2D in display * ext_external_objects: Fix in external buffers * tests: speed up gl-1.3-texture-env test * util: expose read_pixels_float/compare_pixels_float * arb_shader_storage_buffer_object/indirect: add dynamic store test * arb_uniform_buffer_object: Migrate to Python 3. * arb_fragment_program: Test KIL using result of SLT * tests: fix running the replay profile with the --test-list arg * opengl.py: fix adj-prims arg construction * framework/replay: adapt GFXReconstruct backend to >=0.9.4 * framework: add P0XX format support for piglit_gbm_buf_create * framework/replay: do not raise in compare if no images were dumped * tests: fix documentation typos for the replay profile * tests: add reproducer for issue 3712 * ext_external_objects: add mutable flag bit to external images * ext_external_objects: fix for image tests * EXT_separate_shader_objects: add redeclare built-in variable test * ext_external_objects: fix validation error on vertex binding descriptions * egl: add the most basic test of EGL_EXT_protected_content * tests: Add an EGL test for exporting a texture * ext_external_objects: remove VK_IMAGE_USAGE_STORAGE_BIT usage * arb_es2_compatibility: Check return value. * arb_separate_shader_objects: Check return values. * util: Fix draws in ManifestStencil/Depth. * arb_derivative_control: verify interaction with flat inputs * ext_framebuffer_object: setup max mipmap level to make fbo complete * fbo: setup max mipmap level to make fbo complete with 2 levels * nv_shader_atomic_int64: add tests that check for namespace pollution * arb_gpu_shader_int64: add some tests for up-conversions * nv_shader_atomic_int64: don't require GLSL 4.40 * khr_texture_compression_astc/basic: add texture 3d and 2d array support checks * khr_texture_compression_astc/basic: test first the non-extension checks * ext_external_objects/vk-image-overwrite: fix in color probe * arb_compute_shader: Add test for double-precision arithmetic in combination with large group size. * test: add fbo blit + texture view testcase * nv_conditional_render: Test a glClear optimization * shader_draw_parameters: Add dummy count=0 draws to each glMultiDrawElements call * draw-elements: Add dummy count=0 draws to each glMultiDrawElements call * ati_fragment_shader/render-ops: Fix format-security warning * CMake: Add python 3.9 to supported versions * simple-barrier-atomics: properly synchronize access to atomic * shader_storage_buffer_object-indirect: require GL_ARB_gpu_shader5 * tes-gs-max-output: Require GL_ARB_gpu_shader5 to get max GS invocations * arb_texture_buffer_range-ranges-2: Fix buffer alignment * tests: test depth clear verifying its result using compute shader * Thu May 20 2021 Jozef Pupava <jpupava@suse.com> - Update suse_qa-skip-tests.txt with tests crashing on 15 SP3
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/usr/lib64/piglit/generated_tests/spec/glsl-4.20/execution/vs_in/vs-input-position-uint_uvec4_array3-double_dmat4x3_array2.shader_test /usr/lib64/piglit/generated_tests/spec/glsl-4.20/execution/vs_in/vs-input-position-uint_uvec4_array3-double_dvec2.shader_test /usr/lib64/piglit/generated_tests/spec/glsl-4.20/execution/vs_in/vs-input-position-uint_uvec4_array3-double_dvec2_array2.shader_test /usr/lib64/piglit/generated_tests/spec/glsl-4.20/execution/vs_in/vs-input-position-uint_uvec4_array3-double_dvec3.shader_test /usr/lib64/piglit/generated_tests/spec/glsl-4.20/execution/vs_in/vs-input-position-uint_uvec4_array3-double_dvec3_array2.shader_test /usr/lib64/piglit/generated_tests/spec/glsl-4.20/execution/vs_in/vs-input-position-uint_uvec4_array3-double_dvec4.shader_test /usr/lib64/piglit/generated_tests/spec/glsl-4.20/execution/vs_in/vs-input-position-uint_uvec4_array3-double_dvec4_array2.shader_test 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/usr/lib64/piglit/generated_tests/spec/glsl-4.20/execution/vs_in/vs-input-ubyte_uint-short_int-position-double_dvec3.shader_test /usr/lib64/piglit/generated_tests/spec/glsl-4.20/execution/vs_in/vs-input-ubyte_uint-short_int-position-double_dvec4.shader_test /usr/lib64/piglit/generated_tests/spec/glsl-4.20/execution/vs_in/vs-input-ubyte_uint-short_ivec2-double_dmat2-position.shader_test /usr/lib64/piglit/generated_tests/spec/glsl-4.20/execution/vs_in/vs-input-ubyte_uint-short_ivec2-double_dmat2x3-position.shader_test /usr/lib64/piglit/generated_tests/spec/glsl-4.20/execution/vs_in/vs-input-ubyte_uint-short_ivec2-double_dmat2x4-position.shader_test /usr/lib64/piglit/generated_tests/spec/glsl-4.20/execution/vs_in/vs-input-ubyte_uint-short_ivec2-double_dmat3-position.shader_test /usr/lib64/piglit/generated_tests/spec/glsl-4.20/execution/vs_in/vs-input-ubyte_uint-short_ivec2-double_dmat3x2-position.shader_test 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